Reviewers noted the game’s exceptional size and length, but criticized its camera controls and emphasis on item collection and backtracking. It won the 1999 E3 Game Critics award for Best Platform Game, and multiple awards and nominations from games magazines. The game received universal acclaim from reviewers and was Nintendo’s top seller during the 1999 holiday season, with 2.3 million units sold by 2004. The game’s exceptionally large marketing budget included advertisements, sweepstakes, and a national tour. It was the first game to require the Nintendo 64 console’s Expansion Pak, an accessory that added memory resources. A 16-person team, with many members recruited from Rare’s Banjo group, finished the game in 1999, when it was published by Nintendo for North America in November and worldwide by December. Rare, who had previously developed the Donkey Kong Country games, began development on the 3D Donkey Kong in 1997. In a separate multiplayer mode, up to four players can compete in deathmatch and last man standing games. The player completes minigames and puzzles as five playable Kong characters-each with its own special abilities-to receive bananas and other collectibles. As the gorilla Donkey Kong, the player explores the themed levels of an island to collect items and rescue his kidnapped friends from K. Donkey Kong 64 is a 1999 adventure platform video game for the Nintendo 64 console, and the first in the Donkey Kong series to feature 3D gameplay.
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